SXFI Gaming Headphone
Today we ‘retaking a
glance at the Best SXFI Gaming
Headphone Review gamer
headset from creative labs the thing is don't actually want to review this
headset until they emailed us with two big claims saying this can be the
simplest microphone on any game a headset the commander pro microphone so let's
test out if this actually sounds the most effective and versus my entire gaming
headset collection and number two they claim it also has the simplest surround
sound gaming experience using their holographic algorithm that maps out the ear
and your head size and provides you a more personalized approach to surround
sound audio that has been specifically tuned for eSports which to me is
reasonably bizarre element within the first place because normally you do not
enable surround sound for cage for battlefield for Call of Duty because that
sometimes mutes out all the important elements whereas with creative they claim
with the new battle mode it gives you the best directional and therefore the
best positional awareness and also takes into account the space of audio cues
so not only does it expand your environment but does it so accurately for
eSports then that's why I'm excited to check out the SXFi Gamer. My experience testing their claims about this being the
simplest microphone in school and their surround sound for eSports games
alright let's check it out right after this what does it take to experience a
compact high performance gaming notebook you wish specs that can meet the
foremost demanding tasks sort of a fast CPU up to 32 gigabytes of RAM
ultra-fast nave SSD and r-tx graphics you furthermore may want something that's
lightweight and simple to hold around.
How a couple of robust optical mechanical keyboard
with perky RGB lighting and a quick 144 Hertz IPS display this is often a new
senior gaming notebook check it out. Any sound processing supported your motherboard based on your sound
card as all the processing is finished on the headset the USB C cable here is
reinforced Kevlar whatever that means I’m guessing it's pretty strong but it
does channel a bunch of cable noise directly into the ear cup so you better not
have this rub against your shirt or someplace else around or move an excessive
amount of with the headset because all that movement are going to be audible
since there's a USB C headset we've a USB a to use PC dongle which is pretty
compact and presumably are attached to the actual cable once you travel or
after you must re-plug it in if you do not have a type C cable available on
your machine but there's no thanks to actually store this with the headset so i
might recommend plugging it into the cable if you don’t want to lose this we
even have a 3.5 million in beside the USB type-c so you'll use this headset in
wired analog operation but after all you lose out on it beautiful RGB
illumination I actually just like the consistency and uniformity of the
illumination and they are going after the full spaceship-gamer e vibes without
looking quite stupid note quality is OK no rattling anywhere even once you
stretch out the headset to almost its maximum at 349 grams it isn't exactly
lightweight and most of the padding is really on their cups so there
leatherette really thick and nice soft memory foam like material unfortunately
there's no padding inside the ear cup in order that means that you'll feel the
plastic housing on the motive force right underneath just in case you rear
makes contact.
I find it really
interesting that their cups are removal yet no replacement velour pads are
included with the package which normally include sort of a gaming headset at
this price point but not here let their only but overall I'd say it's pretty
good pair comfort wise and build quality wise also given the really thick ear
cushions wearing glasses with the gamer absolutely no issues here while this is
often a really low profile frame there is not any clamping anywhere it's nice
all of your controls are on the left side with the sxfi button to enable
surround sound mode on/off or enable battle mode we've a volume wheel that has
no tactility whatsoever but volume adjustment is instantaneous which is great
and that we have a mic mute button below the microphone after all irremovable
and there's no attachable pop filter because that's built into the microphone
itself and that I do appreciate the red LED indicating when the microphone is
functioning when it's solid and when it's mute it does flash and red I also
appreciate this LED indicator because it's to face your mouth in order to possess
the simplest pickup because even the slightest like it's facing down the volume
pickup for the microphone are completely different and you’ll sound way too
distant and eventually you'll be able to change the illumination mode directly
from the headset with the button above the microphone giving youth preset color
that you just choose versus cycle and off for a touch added user experience
there's an announcer voice built-in.
Once you change the SXFI
modes you'll be able to hear what's being enabled or disabled and therefore the
same thing with mic on or off alright so let's begin with the microphone test
what you listening now is that the commander microphone by the SXFI Gamer
first of all there is built-in site own something that's there by default you
can't remove, you'll hear slightly yourself like it isn't completely muted
which i would say may be a positive thing but normally you have got the choice
to regulate the positioning tone volume and multiple other scenarios would USB
headsets here you can't I will say I actually just like the implementation of
the led when the microphone is functioning because otherwise like if I position
the microphone slightly down where the LED is facing my mouth like my neck like
even this would appear to be normal right but I sound plenty more distant than
if I position the facing my lips as for noise suppression you guys can probably
hear a bit of modulation in my volume because it's trying to suppress whatever
is happening in the ambient environment which straight away is pretty quiet but
if i used to be to try start typing you'll maybe hear a touch little bit of
modulation that is happening with RTX voice i believe companies try to scramble
to see who has the simplest solution in terms of like noise suppression but creative
here’s trying to try and do is deliver a more balanced approach so it doesn’t
completely isolate all the keystrokes for instance and like little banging and
stuff around your environment but i feel it does a decent job as for the
microphone quality let me know what you're thinking that how does it sound to
your ears what I'm hearing is good bass pickup good clarity without me sounding
nasally nor too muddy i would not necessarily say it's sort of a broadcast
quality microphone but it's definitely getting up there next up is that the
Sennheiser PC 37X this is my benchmark gaming microphone i believe it sounds
fantastic it does have a bit more of that pop obtain although it's a built-in
pop filter but it has great bass nice clarity great full body sound not as
nasally as other gaming microphones and now let's take a look at the Logitech G
Pro X and now we're listening to the G Pro X headset by Logitech so this one
with the collaboration with Blue voice the software suite quite} powerful but
the microphone.
I feel is not capable in delivering what the software
can neutralize terms of fixing the different equalizer settings for the folk l
pickup and it's quite standard let me know what you think that between the
three which one sounded best two years and finally let's speak about the sound
quality and whether or not the SXFI G gamer delivers on their initial claim of
getting the simplest FPS sound mode battle mode when short what battle mode is
it creates this virtual distance awareness that may provide you with a bonus in
knowing exactly how far certain audio keys are coming from and that i think
it's still a stereo reproduction but there’s some clever tweaking in here so
the highs are boosted without it sounding crunchy while the super SXFI
modes it creates a surround sound note virtual personalized multi-channel
multi-directional recreation and to be honest I lowered my expectations when
jumping into a game using battle mode then again I noticed after you disable it
just what proportion better it is when battle mode is enabled for FPS games
like Cod bf5 is go and shake off taro by default the pinnacle set is sort of
neutral with plenty of power this can be USB powered in the end with a touch
double beep after you reach maximum volume but good base nice clarity on the
high end the mid-range isn’t pushed too far forward it is not too close either
I would say it is a specific sounding pair for gaming by default and of course
it’s really important to own that baseline covered before introducing any of
the sound modes so let me discuss battle mode first because I feel it is kind
of game-changing in battlefield 5 with it disabled the sport almost sounds flat
although it's not it is a beautiful sound engine but when battle mode is
enabled it's almost like applying contrast to a picture so the highs are
amplified your directional awareness becomes most more apparent and like
pinpointing exactly where footsteps are coming from and the way far they are
and on what level they're so not only will we have vertical we have very
good directional or distance measurement with battle mode enabled now jumping
into cage I failed to find battle mode as useful there as I did with ba5just
because cage I mean the sound engine is nice already by default in terms of
having the ability to listen to things having the ability to position things
within the map then you do not necessarily have to emphasize that anymore and
after all I found it to kind of go the other way where it gave me less of
pleasing audio then when battle mode is disabled however where I think battle
mode is totally amazing is escape from taro so in this game you've got
different headsets that your character can wear to amplify different
frequencies of audio inside the sport so battle mode almost does that for you without
the need to really wear the head that on your character in game so for EFT when
battle mode is enabled I felt like I had a plus because the highs were boosted
but not too sharp and this is not something that i have been able to recreate
simply with EQ tweaking so I'm undecided what they're doing in their algorithm
and ensuring they're feeding the source audio and here to recreate a very good
positional like audio reproduction but it gave me full awareness of
vertical distance and on satiny low map like Factory I had total awareness
so where enemies were coming from as you'll be able to see by that game play
and even once I went through to a bigger map like shoreline having a sniper
that is shooting a kilometer away gave me that perfect distance measurement
almost like.
I could sense they're
really far while the sport by itself would also give you that but battle mode
reasonably gives you a bonus in this sense where you do not should boost the
quantity on the headphone simply enabling battle mode gives you better clarity
without it sounding too harsh or like really sound mode which one I'm not
entirely convinced as necessary just because there are many roadblocks along
the thanks to get you to truly enjoy its first of all you would like to try to
town load an app on your phone take picture of you rear and your face and it
generates a more personalized all you experience when it involves surround
sound you would like to then install an applications for the desktop sign into
your super x5 profile and use that for the surround sound experience therefore
the issues can begin from the start I encountered multiple crashes on my iPhone
which normally doesn't happen and also whenever I try to download the sound
profile SXFI through the desktop app it sometimes just wouldn't download it but
when it finally does work it does expand your audience and it's one in all the
higher surround sound modes that I’ve experienced still not pretty much as good
as what son Heiser does with gsx 1000 but this is sort of a close second what's
trying to do is recreate audio as if it was playing out of speakers ahead of
you and in many situations that would be an enjoyable experience as an example
if you do not want wearing headphones and having that just about closed sound.
Such as you don't hear
the actual audio cues that you just would in stereo as an example the dialogue
and Red Dead Redemption to only tone it a little bit off when SXFI was
enabled while still allow me to expand the audio environment but i need to
enjoy the important elements within the game and in stereo mode you'll be able
to still enjoy the environment and its massive audio stage without SXFI alright
so i believe its conclusion time and what creative have delivered here could be
a headset that's trying to be soup ambitious and catering to the FPS market to
the eSports market while introducing features that are normally like shunned
upon and disregarded when it involves exactly that gamer style and that I think
they've succeeded here with battle mode that I don't play without when it comes
to shake off taro the microphone quality as you heard is reasonably
broadcasting not exactly there and I think they need a small amount too of
aggressive modulation and volume ensuring that you’re heard no matter how loud
you speak it's pretty impressive to hear the difference between personalized
and 6fi profile versus it not being there and I believe they're onto something,
but it's gonna take lots of convincing for people.
Because, I have been not recommending surround sound in
the least and now I'm quite flip-flopping back and that I still don't recommend
it for everything but I mean battle mode may be a different thing but as
satisfy it's reasonably cool for a specific genre of games but I would not
necessarily buy this headset for that individual reason i believe creative is
onto something here catering to the gaming community with something super
unconventional and maybe more gaming audio brands should follow adding a touch
little bit of flair to their gaming headsets so you'll be able to have a touch
of a bonus you recognize it's like placing a digital cross hair from your
monitor to offer you a plus in some titles it's reasonably the identical thing
here almost like adding contrast to the audio environment so things that are
important are audible and things that are not so important are muted within the
background but i believe I'm done blabbering about this headset.
Thanks to read
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